local skel = fk.CreateSkill {
  name = "emo__qianlong",
  tags = {Skill.Compulsory, Skill.Lord},
}

Fk:loadTranslationTable{
  ["emo__qianlong"] = "潜龙",
  [":emo__qianlong"] = "主公技，锁定技，魏或晋势力角色对你使用的即时锦囊不可被抵消。",

  ["$emo__qianlong1"] = "",
  ["$emo__qianlong2"] = "",
}

skel:addEffect(fk.PreCardEffect, {
  anim_type = "negative",
  can_trigger = function (self, event, target, player, data)
    return player:hasSkill(skel.name) and player == data.to and data.from and data.card and data.card:isCommonTrick()
    and (data.from.kingdom == "wei" or data.from.kingdom == "jin")
  end,
  on_use = function (self, event, target, player, data)
    data.disresponsive = true
    if data.use == nil then return end
    data.use.disresponsiveList = table.simpleClone(player.room.players)
  end,
})

return skel
